Microsoft, a giant in the tech industry, has been at the forefront of integrating gamification into its products and services. Gamification, the application of game-design elements in non-game contexts, aims to boost user engagement, motivation, and productivity. One of the most notable early examples from Microsoft is Ribbon Hero, but the company's gamification initiatives extend well beyond this tool. This article explores three significant gamification initiatives by Microsoft: Ribbon Hero, X...
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